I've been on a Ret kick and have started taking my painting wants out on them. It is actually a simpler paint job than my trolls, and they are easier to "knock out"
Right now staring at me I have eEiryss and the Destor Thane solo. I picked up the Thane when he was released. But there was a mispack and I have an extra flank for the regular cav models. Contacted and then Called PP with the difficulty and it was sent promptly, and I was excited to put him together.
I've got eEiryss on her statue, which I've added alot of sculpt to it, and I intend to take the 'leaves' I use, get them "greened up", and put them crawling up the vines i've made around the base with dead ones in the grass/earth mound around her.
So my WIP currently looks like:
I also have Janissa Stonetide looking at me from the back of the workspace. I have her base, finished, and her skin is base coated and inked. I really need to get her done for the painting challenge I have with my buddy Lance at the end of the month. Its just not inspiring to me at the moment, unfortunately.
Showing posts with label retribution. Show all posts
Showing posts with label retribution. Show all posts
Tuesday, May 3, 2011
Tuesday, March 29, 2011
Painting Challenge "whoopsies"
So I made an aggressive painting challenge to myself, and life got in the way and I was unable to fully finish the challenge.
What I did get done:
A full squad of Houseguard Halberdiers with UA to tabletop quality (bases done, but I need to finishing highlighting and the face/eyes).
Adeptis Rahn
As for the tournament, I did well. I'm getting better, but again I was assasinated before I could assassinate. The last game falling under the NQ Challenge, which I failed, but figured out later. Rahn had a Destroyer in his face, a Guard Dog barely within 6", and eIrusk behind him and a wall with defenders ward on. Rahn was the only piece I had left, with the full 8 focus. I was in line to do a direct hit with Force Hammer on eIrusk, but he was at DEF 22, so I would have needed to roll above average (14) to hit. I could have moved around the Destroyer (staying in melee range), to get an angle on the dog (who was in line within 2 1/2" of eIrusk), but if I moved, the dog would have been able to counter charge. I could have teleported over, but then I didn't have the right angle on the dog to hit eIrusk. I gave the game to my opponent, but later I realized I could have teleported the Destroyer, then teleported myself, and have the best roll to hit the dog, who would have hit eIrusk and do collateral damage. That was my best chance of killing him and winning the game (he was down to about 5 boxes), but I would have needed to roll above average again to kill him outright on the collateral damage (POW 12). I don't think the chain blast would have done better, boosted blast damage would have been about the same, but it would have been 3 focus allowing me to boost damage once, and the possibility of hitting him with the 2nd blast. But it would have meant even more lucky rolls.
Pictures of the Halberdiers will come along when I finish the face/flesh highlighting
What I did get done:
A full squad of Houseguard Halberdiers with UA to tabletop quality (bases done, but I need to finishing highlighting and the face/eyes).
Adeptis Rahn
As for the tournament, I did well. I'm getting better, but again I was assasinated before I could assassinate. The last game falling under the NQ Challenge, which I failed, but figured out later. Rahn had a Destroyer in his face, a Guard Dog barely within 6", and eIrusk behind him and a wall with defenders ward on. Rahn was the only piece I had left, with the full 8 focus. I was in line to do a direct hit with Force Hammer on eIrusk, but he was at DEF 22, so I would have needed to roll above average (14) to hit. I could have moved around the Destroyer (staying in melee range), to get an angle on the dog (who was in line within 2 1/2" of eIrusk), but if I moved, the dog would have been able to counter charge. I could have teleported over, but then I didn't have the right angle on the dog to hit eIrusk. I gave the game to my opponent, but later I realized I could have teleported the Destroyer, then teleported myself, and have the best roll to hit the dog, who would have hit eIrusk and do collateral damage. That was my best chance of killing him and winning the game (he was down to about 5 boxes), but I would have needed to roll above average again to kill him outright on the collateral damage (POW 12). I don't think the chain blast would have done better, boosted blast damage would have been about the same, but it would have been 3 focus allowing me to boost damage once, and the possibility of hitting him with the 2nd blast. But it would have meant even more lucky rolls.
Pictures of the Halberdiers will come along when I finish the face/flesh highlighting
Monday, March 21, 2011
Painting Challenge! Plus, how I did over the weekend
I believe my Trolls are upset with me. Heading down to the Bay Area last time, my Trolls utterly failed me. The next week, I went to the LGS and again, my Trolls utterly failed me. I think they are upset that I'm cheating on them with some Legion, making the "Trollsaken" (Which was submitted to PP for their magazine contest, I should find out tomorrow what happened when the new No Quarter comes out)
So, we are benching the Trolls temporarily. The Retribution of Scyrah is calling me! I pulled them out for 35 points of Tournament on Saturday. Unfortunately either the day was bad and/or it was short notice and 4 people showed up. We played round robin, killbox, I used Kaelyssa for the first 2 battles, then Rhan for my 3rd round.
The first round was against, Kreoss, he had 2 squads of daughters, 2 squads of exemplars who ran at me. I shot one squad of daughters who were flanking with my Mage Hunters, and killed all but one. The squad that was Defenders warded got a face full of combustion from a Phoenix, and the other half that didn't die, failed their command check and wanted none of the angry elves. I'm feeling ok at this point, but things are getting closer, so I pop my feat (everything stealthed, models cannot be charged) and see what happens. My opponent (Kristin who runs Warmahordes for the Vacaville LGS) charged Kreoss forward, popped his feat, knocking Kaelessa down, then one of his special units gave this ability to see through stealth for his Redeemer, 3 shots from him and Kaelessa was done. But it did take all 3 shots, he completed his assassination run successfully, otherwise I would have had him. It was a pretty quick game, ended on his turn 2.
Next Jimmy, one of the local PGers was playing Lord Carver. I was killing pigglets, and controling where we fought, and went for my assassination run, Kaelessa shooting him stealing fury and damaging him. He had 2 fury on him, I stole the first one, he used the 2nd to transfer the 6 damage. Then it was plink plink plink roll under average and do a few points with my next two shots. It was up to my 4 remaining Mage Hunters to get in and close it out. But they went plink plink plink, left him alive and he roflstomped me on his turn.
Finally Nathan. Now Nathan is one of the better players in the area, and I was facing Xerxes. I decided to switch it up and play Rhan. Highlight of the match, I charged a Bronzeback and a Gladiator with my full squad of Halberdiers. Under their officer mini-feat, they were at pow 14 (+2 Brutal Charge, +2 from mini-feat) and +2 MAT as long as they were in melee range of another squad member. I destroyed a slightly wounded Gladiator with 3 Halberdiers and the Soulless escort, and I brought the Bronzeback to 3 boxes left with 3 more Halberdiers (after a Force Hammer from Rhan doing some damage and knocking him down). I admit there was some good charge dice rolling there, they were above average. But it was a bit of a surprise to Nathan. I then sent Narn the ninja to finish off the Bronzeback (charge, weapon master, 2 attacks, should kill it). Plink, 2 damage on the charge, no damage on the 2nd attack. After such a good turn to that point, I was demoralized and made mistakes and the Bronzeback was allowed to live. The next turn the Bronzeback thrashed my Pheonix on the flank, and Xerxes moved forward, with Defenders Ward on him, no fury. Since he was in base to base with another model, he was 15 def/22 arm. My turn I do Rhan, pop my feat, Force Hammer Xerxes down, and let the Mages do their magic boosted magic thing. I pull him out of B2B with the first mage so now he is a knocked down 5 def/20 arm and boost damage into him. I don't kill him, and the next turn Xerxes gets in Rhans face and game over.
What I learned, I need to play more. I'm getting it, and I think against weaker players, I would have done better. I had some moral victories, I was doing the right thing against very good players, they were able to use their experience to overcome my actions.
To the Painting Challenge:
Down at the "newer Elk Grove LGS" they are having a free 15pt tournament, and its closer than the Vacaville LGS who is also having a tournament, so I think just on gas spent, the Elk Grove store is winning. But to challenge myself I'm going to have a fully painted army for the store.
My plan is to bring the following 15 point lists, fully painted:
Adeptis Rahn
Pheonix
House Shyeel Battle Mages
House Shyeel Magister
min unit Houseguard Halberdiers
Kaelyssa, Night's Whisper
Chimera
Hydra
min unit Mage Hunter Strike Force
Mage Hunter Commander.
I believe this is totally doable by working a little at a time each day on these models. Kaelyssa and the Warmachines are fully painted and based, Rahn is almost finished, the Halberdiers, Mages and Magisters are started. The MH Strike Force and Commander are primed.
First up, finishing Rahn, and working on the Halberdiers who have the base armor done, they need flesh and highlighting.
So expect more pictures this week!
So, we are benching the Trolls temporarily. The Retribution of Scyrah is calling me! I pulled them out for 35 points of Tournament on Saturday. Unfortunately either the day was bad and/or it was short notice and 4 people showed up. We played round robin, killbox, I used Kaelyssa for the first 2 battles, then Rhan for my 3rd round.
The first round was against, Kreoss, he had 2 squads of daughters, 2 squads of exemplars who ran at me. I shot one squad of daughters who were flanking with my Mage Hunters, and killed all but one. The squad that was Defenders warded got a face full of combustion from a Phoenix, and the other half that didn't die, failed their command check and wanted none of the angry elves. I'm feeling ok at this point, but things are getting closer, so I pop my feat (everything stealthed, models cannot be charged) and see what happens. My opponent (Kristin who runs Warmahordes for the Vacaville LGS) charged Kreoss forward, popped his feat, knocking Kaelessa down, then one of his special units gave this ability to see through stealth for his Redeemer, 3 shots from him and Kaelessa was done. But it did take all 3 shots, he completed his assassination run successfully, otherwise I would have had him. It was a pretty quick game, ended on his turn 2.
Next Jimmy, one of the local PGers was playing Lord Carver. I was killing pigglets, and controling where we fought, and went for my assassination run, Kaelessa shooting him stealing fury and damaging him. He had 2 fury on him, I stole the first one, he used the 2nd to transfer the 6 damage. Then it was plink plink plink roll under average and do a few points with my next two shots. It was up to my 4 remaining Mage Hunters to get in and close it out. But they went plink plink plink, left him alive and he roflstomped me on his turn.
Finally Nathan. Now Nathan is one of the better players in the area, and I was facing Xerxes. I decided to switch it up and play Rhan. Highlight of the match, I charged a Bronzeback and a Gladiator with my full squad of Halberdiers. Under their officer mini-feat, they were at pow 14 (+2 Brutal Charge, +2 from mini-feat) and +2 MAT as long as they were in melee range of another squad member. I destroyed a slightly wounded Gladiator with 3 Halberdiers and the Soulless escort, and I brought the Bronzeback to 3 boxes left with 3 more Halberdiers (after a Force Hammer from Rhan doing some damage and knocking him down). I admit there was some good charge dice rolling there, they were above average. But it was a bit of a surprise to Nathan. I then sent Narn the ninja to finish off the Bronzeback (charge, weapon master, 2 attacks, should kill it). Plink, 2 damage on the charge, no damage on the 2nd attack. After such a good turn to that point, I was demoralized and made mistakes and the Bronzeback was allowed to live. The next turn the Bronzeback thrashed my Pheonix on the flank, and Xerxes moved forward, with Defenders Ward on him, no fury. Since he was in base to base with another model, he was 15 def/22 arm. My turn I do Rhan, pop my feat, Force Hammer Xerxes down, and let the Mages do their magic boosted magic thing. I pull him out of B2B with the first mage so now he is a knocked down 5 def/20 arm and boost damage into him. I don't kill him, and the next turn Xerxes gets in Rhans face and game over.
What I learned, I need to play more. I'm getting it, and I think against weaker players, I would have done better. I had some moral victories, I was doing the right thing against very good players, they were able to use their experience to overcome my actions.
To the Painting Challenge:
Down at the "newer Elk Grove LGS" they are having a free 15pt tournament, and its closer than the Vacaville LGS who is also having a tournament, so I think just on gas spent, the Elk Grove store is winning. But to challenge myself I'm going to have a fully painted army for the store.
My plan is to bring the following 15 point lists, fully painted:
Adeptis Rahn
Pheonix
House Shyeel Battle Mages
House Shyeel Magister
min unit Houseguard Halberdiers
Kaelyssa, Night's Whisper
Chimera
Hydra
min unit Mage Hunter Strike Force
Mage Hunter Commander.
I believe this is totally doable by working a little at a time each day on these models. Kaelyssa and the Warmachines are fully painted and based, Rahn is almost finished, the Halberdiers, Mages and Magisters are started. The MH Strike Force and Commander are primed.
First up, finishing Rahn, and working on the Halberdiers who have the base armor done, they need flesh and highlighting.
So expect more pictures this week!
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